// CS 362 - Team #18
/* randomGenerator.h
 * This header helps to call functions quickly from the random generator.
 */
#include "dominion.h"

// Global Variables
int actionPriority[10];
int buyPriority[15];

void makeRandomKingdomCards(struct gameState *state, int kingdom_cards[]);
int makeRandomNumPlayers(struct gameState *state, int numPlayers);
int makeRandomSeed(int seed);
void makeRandomPlayPriorities(int ten_cards[], FILE * file);